Fortnite Battle Pass

Role:

Sr. UI Artist

Year:

2022

Working with a fantastic group of UX Designers, Engineers, Producers, QA and Audio team members I led the Visual Design and UI Art implementation of a new Battle Pass UI which debuted in Dec 2022 with Fortnite Chapter 4.

Fortnite Battle Pass

Role:

Sr. UI Artist

Year:

2022

Working with a fantastic group of UX Designers, Engineers, Producers, QA and Audio team members I led the Visual Design and UI Art implementation of a new Battle Pass UI which debuted in Dec 2022 with Fortnite Chapter 4.

Fortnite Battle Pass

Role:

Sr. UI Artist

Year:

2022

Working with a fantastic group of UX Designers, Engineers, Producers, QA and Audio team members, I led the Visual Design and UI Art implementation of a new Battle Pass UI which debuted in Dec 2022 with Fortnite Chapter 4.

Fortnite Battle Pass

Role:

Sr. UI Artist

Year:

2014–2022

Working with a fantastic group of UX Designers, Engineers, Producers, QA and Audio team members I led the Visual Design and UI Art implementation of a new Battle Pass UI which debuted in Dec 2022 with Fortnite Chapter 4.

The Landing Page

Each section represents an individual sub-track of rewards from the Pass. Messaging and stats frame the seasonal 3D characters, giving a full glimpse of what the pass has to offer and how the player is progressing.

The Landing Page

Each section represents an individual sub-track of rewards from the Pass. Messaging and stats frame the seasonal 3D characters, giving a full glimpse of what the pass has to offer and how the player is progressing.

The Landing Page

Each section represents an individual sub-track of rewards from the Pass. Messaging and stats frame the seasonal 3D characters, giving a full glimpse of what the pass has to offer and how the player is progressing.

The Landing Page

Each section represents an individual sub-track of rewards from the Pass. Messaging and stats frame the seasonal 3D characters, giving a full glimpse of what the pass has to offer and how the player is progressing.

Personality Per Page

The aesthetic for each Reward Page takes cues from the rewards themselves. Colors are carefully sourced from the loading screens and cosmetics to establish a themed backdrop which elevates and promotes what’s offered. The result is a look-book style presentation where each page is uniquely themed for the character.

Personality Per Page

The aesthetic for each Reward Page takes cues from the rewards themselves. Colors are carefully sourced from the loading screens and cosmetics to establish a themed backdrop which elevates and promotes what’s offered. The result is a look-book style presentation where each page is uniquely themed for the character.

Personality Per Page

The aesthetic for each Reward Page takes cues from the rewards themselves. Colors are carefully sourced from the loading screens and cosmetics to establish a themed backdrop which elevates and promotes what’s offered. The result is a look-book style presentation where each page is uniquely themed for the character.

Personality Per Page

The aesthetic for each Reward Page takes cues from the rewards themselves. Colors are carefully sourced from the loading screens and cosmetics to establish a themed backdrop which elevates and promotes what’s offered. The result is a look-book style presentation where each page is uniquely themed for the character.

COPYRIGHT

© 2024 PHIL COFFMAN

RESIDING

AUSTIN, TX

COPYRIGHT

© 2024 PHIL COFFMAN

RESIDING

AUSTIN, TX